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Clickteam fusion 2.5 build r288.3 unicode
Clickteam fusion 2.5 build r288.3 unicode









Import the ChromaSDK object to global events to make the functions available.Create New Object should show the ChromaSDK as an available object type.If you don't have Chroma hardware, you can see Chroma effects with the Chroma EmulatorĬopy ChromaSDK.mfx to C:\Program Files (x86)\Clickteam Fusion 2.5\Extensions\UnicodeĮxtension manager should show the ChromaSDK Make sure the Chroma Connect module is installed. The button text is set dynamically with the object name.

clickteam fusion 2.5 build r288.3 unicode

  • The first button is cloned to a 10x5 grid which also clones the behaviors.
  • The sample has visual scripted sample effects and numerous buttons with behaviors that play effects defined by the Lua a.īuttons pass their object name to lua via the Lua Load String action. The HelloFusion project is a ClickTeam Fusion 2.5 Standard sample app that shows the animations from the Chroma Animation Guide. The extension also makes the API available to Lua scripting. The Chroma SDK Extension provides a ChromaSDK object with actions, conditions, and expressions available for visual scripting.
  • CChromaEditor - C++ native MFC library for playing and editing Chroma animations.
  • Chroma Animation Guide - Visual examples of the Chroma Animation API methods.
  • clickteam fusion 2.5 build r288.3 unicode

    Building the Chroma SDK Extension from Source.

    #CLICKTEAM FUSION 2.5 BUILD R288.3 UNICODE WINDOWS#

    Note: The Chroma SDK Extension requires Fusion 2.5 Standard Edition and is built for the Windows platform only!.Note: Visit the Chroma Animation Guide to find the latest supported plugin for Chroma RGB.









    Clickteam fusion 2.5 build r288.3 unicode